Table of Contents

1. League Officers

5. Protests

9. Annual Draft

2. League Organization

6. Team Rosters

10. Free Agents

3. Requirements

7. Player Limitations

4. Format of Play

8. Trades

1.0 League Officers

1.1 Commissioner
The Commissioner shall have the power to oversee the league, to make such decisions as are necessary to ensure the smooth running of the league, to levy penalties against members when appropriate, to run the annual draft, and to perform whatever duties are required. The Commissioner shall have the right to collect dues from members, and to set the level of dues as appropriate to cover expenses incurred from running the league.

2.0 League Organization

There shall be 24 members, divided into 2 leagues, 3 divisions of 4 teams in each league. Members are required to own the latest version of Dave Koch Sports' Action Baseball. In addition, the Designated Hitter shall not be used in either league. Beginning in 2012, the Designated Hitter will be used in the American League. Each team is assigned to a real-life major league ballpark. When the real life MLB team changes stadiums, the EMBA team will also make that same change. When a manager leaves the EMBA, his stadium will be offered up to any existing manager, who may claim the open park, using the same priority ranking as outlined in the original drafting of stadiums. Then that team's stadium can be offered down the line, etc. The new manager can then choose any unused park.

Players will be assigned "Neutral Park" as their home park before being drafted onto their EMBA teams.

2.1 Rule Changes

The constitution may be amended by the Commissioner, subject to approval by a majority of league owners. Voting will occur during the off-season.

3.0 Requirements for Membership

To participate in the league, each member must own the latest version of Dave Koch Sports' Action Baseball and the appropriate season's data disk. Members are required to adhere to both the letter and the spirit of this constitution and all other EMBA rules and practices.

4.0 Format of Play

The commissioner will set the file transfer dates and procedures, as well as policy on rescheduling rainouts. Only one series willl be played during a 7 day cycle. Games for which files are not received on time will be played by the Commissioner using computer managers for each team.

4.1 Playoffs

At the end of the season, the top team in each division plus the non-division winner in each league with the best winning percentage ("wild card") shall qualify for the playoffs. In each league, the division winnners shall be ranked in descending order by winning percentage and seeded 1, 2 and 3 respectively. The wild card team shall be seeded 4.

In the opening round of the playoffs, Team 4 meets Team 1, Team 3 meets Team 2, each pair in a best of 7 series. If Teams 1 and 4 are from the same division, Team 1 will play Team 3 and Team 2 will play Team 4. The higher seeded team (1 is the highest seed) will hosts games 1, 2, 6 and 7. The lower seeded team hosts games 3, 4 and 5. A travel day is scheduled between games 2 and 3, and between 5 and 6.

The League Championship Series shall be a best of 7 series. The higher seeded team (1 is the highest seed) will hosts games 1, 2, 6 and 7. The lower seeded team hosts games 3, 4 and 5. A travel day is scheduled between games 2 and 3, and between 5 and 6.

The World Series shall be a best of 7 series. The World Series shall be scheduled in the same format as above, with the American League hosting games 1, 2, 6 and 7 in odd years, the National League hosting those games in even years.

If at the end of the regular season, there is a tie for first place or a wild card, a one game playoff shall be held. The home site of this playoff shall be determined by the Commissioner flipping a coin. Statistics generated in this game shall be accumulated with those for the regular season.

Pitch count and injury status shall carry over into all playoff series.

4.2 Miscellaneous Rules

No starting pitcher may be removed from a game until he has given up 3 runs or pitched 5 innings.

Managers shall not take advantage of "gamisms" inherent in Action baseball. Examples of gamisms include: using a pitcher with good hitting stats and limited at bats to pinch hit, or using a pinch runner who is slower than the original runner.

The home manager is required to override the computer manager when the program elects to start a player out of position. When the computer manager tries to start a player out of position, the home manager should:

a. override and substitute any player who is rated at the position (regardless of fatigue status), and then

b. notify the commissioner; the team with the fatigue problem must address the issue by bringing a player up from the minors or by a free agent claim

c. If no such reserve is available for game at hand (perhaps due to injury), home manager must choose a weak hitter who would likely fill the position.

Pitch-by-pitch mode may be used in the following situations:

(a) By a human manager when playing the computer

(b) In head-to-head play, but only when both managers agree to use it.

Injuries shall be limited to 10 days.

If a player who has already missed more games due to injury than he missed for any reason during the corresponding MLB season, the duration of that injury (and/or a subsequent injury) will be limited to the end of the current series. It will be the responsibility of the player’s manager to notify the commissioner before the Play Ball file is distributed for the next series and to provide the dates of previous games missed due to injury. A player who has reached this status will not be protected by this rule in the play-offs unless he meets the qualification for games missed during a previous play-off series.

5.0 Protests

Members wishing to protest the decisions made in a game must notify the Commissioner within 2 days of receiving the game results. When notifying the Commissioner, the protesting member must list the reasons for the protest, and demonstrate flagrant misplaying of his team. The Commissioner will then rule as to whether or not the game(s) in question must be replayed. If the games shall be replayed, the results from the protested games shall be wiped clean, and those games (and statistics) will not count towards league standings.

6.0 Team Rosters

Each team may control up to 26 players on its active roster and 11 others on its reserve list ("farm team"), for a total of 37 players. The active roster must contain at least ten pitchers and a backup at every position. Players may be transferred between playing roster and reserve list between any two series, but never during a series.

Teams should ensure that they have enough usage at each position (600 AB minimum) to field a team, and they should ensure that they have enough starters and innings pitched from pitchers (suggested 1350 minimum).

If through trades or cuts a roster contains more players than the above 37 roster limit, that team must immediately specify a player or players to be cut to come down to the 37 limit.

The active roster limit will expand to 37 players beginning with the first series after September 1 on the EMBA schedule.

Players rated solely as a Designated Hitter are allowed to play a likely position in the field, pending approval by the league. They will be rated "1" at said position.

6.1 Ownership of Players

Teams shall retain continuous ownership of their players from year to year.

6.2 Uncarded Players

Uncarded players may not be drafted. However, if a player is carded for one year, and uncarded the next, the owning team retains the rights to that player. Player rights may also be traded. If a team wishes to retain uncarded players, it may do so by counting the uncarded players toward the 37 man limit. Teams doing so must still be able to meet seasonal usage limits at all positions.

7.0 Player Use Limitations

Player usage will be regulated by using the Action game's fatigue system. The fatigue options to be used are: Batters, 50% penalty assessed at 110% plate appearances; Pitchers, 50% penalty assessed at 110% innings pitched. Only batters' fatigue will be used in the playoffs, using the option to prorate fatigue for playoff games.

Catcher's fatigue will be used.

"Realistic Rest for Position Players" option shall be used.

7.1 Position Player Limits

No player may appear at a position not on his card. No player may be removed from the game without a defensive substitute available at his position, unless his team is behind in the ninth inning or later. If it becomes unavoidable to use a player at a position not on his card, a weak hitter who once played or might be expected to play the position should be used.

Stolen base attempts shall be regulated by the Action game.

For the League Playoff Series and World Series, pitch count and injury status shall carry over from the end of the season. In addition, the following restrictions apply:

Batters with less than 50 real life PA are not permitted to be used in the playoffs.

7.2 Pitcher Limits

Pitchers’ use shall be regulated by using the 50% fatigue penalty, assessed at 110% of innings pitched.

Starts by pitchers in post-season play are limited as follows:

Real life/EMBA starts

Starts in a playoff series








3, if the game 1 starter

Pitchers with less than 25 real life IP are not permitted to be used in the playoffs.

Pitchers with a minimum of 40 IP will be exempt from season fatigue during the playoffs.

8.0 Trades

Trades may include players and or draft picks, but all players and draft picks in a transaction must be transferred at the same time. Trades may not include players to be loaned, transferred, or named later, or any other type of future considerations. No agreement may be made to announce a trade or part of a trade at any future date. Only draft picks 1 through 7 may be traded. Draft picks more than one year in advance may not be traded. At the conclusion of the World Series, the next season is considered to have begun.

No trade is official until both parties have contacted the commissioner with details of the trade. The commissioner reserves the right to void any trade that is blatantly one sided or damaging to the league.

Trades become effective at the start of the series following approval of the trade. Players may not be used until the trade has been approved.

8.1 Trading Deadline

No trades may take place after the results containing games for July 31 have been sent until the end of the playoffs for the season in progress. Off-season trading begins with the conclusion of the World Series.  

9.0 Annual Draft

Barring a trade that puts a team over the 37-player limit, final cuts must be submitted to the commissioner by end of the day, the Sunday before the Annual Draft. No additional cuts may be made until after the Annual Draft has concluded

After the final day for teams to cut their rosters for the draft, any unowned players who have ratings in the current data files will be eligible for the draft.

The draft proceeds, in order of fewest victories the preceding season, typically for seven rounds, with the exception of the first 5 positions during the first round, and playoff teams. The five teams with the fewest victories during the preceding season will each receive one lottery token; the commissioner will draw tokens to determine which team will receive which of the first 5 positions. This will be done prior to the conclusion of the World Series. Playoff teams will draft after the non-playoff teams, with the World Series runner up drafting 23rd, the World Series winner drafting 24th.

Teams continue to draft until their roster reaches 37 players. For example, a team which enters the draft with 30 players would draft 5 players. Players may not be released during the draft.

10.0 Free Agents

The free agent pool is available for use only after the draft and before the beginning of the season. During this period, players may be drafted from the free agent pool. For each player drafted, a player must be cut from the roster if by adding this player a team's roster is in excess of the 37 limit. Players are awarded on a first come, first serve basis.

Once the start of the season occurs, each team is permitted up to 4 emergency free agent claims on an as-needed basis, without the need to cut a player. The claimed player remains on the roster for two series, and then is released back to the waiver pool. Teams would request a player at a certain position, and would be awarded the player with the most usage (the league picks the player). No emergency claim player would be eligible for the playoffs, unless injuries required such a player. Examples of emergencies would be needing a player due to fatigue or injury. In such emergencies the players claimed must be returned to the free agent pool at the conclusion of the season.